The effectiveness of gaming technology in teaching Chinese
The article is devoted to the play-based technologies of teaching Chinese to students. The work deals with extraordinary approaches to teaching subjects, the principles of interaction between the teacher and students during the lesson. The purpose of the article is to describe several forms the play-based technologies that can be used in foreign language learning. Much attention is given to the game intercourse during the lessons in the Chinese language with some examples of activities. In conclusion it is stressed that lessons of Chinese should include forms of different game activities. The work is of interest for narrow circle of readers and experts working in the given branch.
本文专门介绍了以游戏为基础的向学生教授汉语的技术。 该作品涉及教学主题的非凡方法，课程中老师与学生之间互动的原则。 本文的目的是描述可用于外语学习的多种基于游戏的技术形式。 在中文课上，人们非常重视游戏的交往，并列举了一些活动实例。 总而言之，强调的是，中文课应包括不同游戏活动的形式。 对于在给定分支中工作的狭窄读者和专家来说，这项工作很有意义。